If you’re a Gamer, Designer or a Power User, The Z will let you interact with your computer in a faster, more precise & intuitive way. Here are the many reasons why the Swiftpoint Z has created buzz and gained massive support through crowd funding.
Swiftpoint’s previous Kickstarter project, earned the Best Computer Peripheral Innovation award, at the largest technology show in the US (The CES). Now, after more than three years of development, we are ready to launch The Z.
It’s the world’s first mouse to pivot, tilt and roll, with a brand new way of clicking buttons – meaning you can access dozens of different button actions while barely moving your fingers. The Z also senses how hard you click, giving variable speed / force control, and provides tactile feedback, so you know when you’ve made a ‘deeper click’.
We built in an Accelerometer, Gyroscope, Force Sensor & Tactile Feedback to unleash a faster, more precise and highly intuitive mouse.
If you are a Designer or home and office Power User, please check out the info right after the gaming section. If you’re a Gamer… read on….
Tilt Left or Right
With the mouse on the desk surface, you can tilt left and right for fast mode changes without using your fingers or pushing buttons. You can assign any action to tilt, like leaning, crouching or reloading. Alternatively, use it as a modifier key (like shift or control) without actually having to press a button or key!
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We’ve made sure that the ability to tilt doesn’t affect the rock solid performance of normal mousing and have designed adjustable and replaceable feet that can make the tilt easier or harder or set a large or small tilt angle. Or if you want, you can lock out tilt altogether.
The Z also knows when it is pivoting left or right – this gives you a huge competitive advantage in many first or third-person shooters. You can run straight ahead and at the same time look left and right with analog control – the same way as you would with a VR headset. It provides tactile feedback so you know when you’re facing forward, or looking to the side.
Just like tilt, you can assign any action, modifier (e.g control or shift) to a pivot. Everything is configurable.
For games like Battlefield, just lift up for in air control.
. …or use The Z, in-air, for accurate camera control in spectator mode.
For a full flight or space simulator experience, attach the supplied 3-Axis extender to the bottom of the mouse – now take command with direct free-form control – your hand resting comfortably on the desk.
For Tilt, Pivot and In Air Gestures, we provide further analog support for games that are compatible with game controller’s analog sticks, by reporting to the game that we are simultaneously, both a mouse, and an analog controller.
Many mice pack in additional buttons around the thumb grip and all over the device. We’ve figured out a new way of clicking that means you can have more buttons, that are effortless to click with no finger or thumb contortions required.
The Z has a new type of trigger button. It can be used by simply straightening your finger slightly and then clicking – while still gripping the mouse as normal, with your fingers poised on the main left and right click buttons.
They are so easy to click that you can use them for actions you do frequently, like reloading, jumping or crouching.
You can pull them like a trigger as well. These two buttons are in effect four buttons.
In addition, we incorporated a scrollwheel button, two front/side buttons, and two thumb buttons, for secondary click actions.
Needless to say The Z makes a great MMO, RPG or MOBA mouse.
The trigger buttons and fingertip button positions are all adjustable (and removable) to perfectly suit your hand size and type of mouse grip.
The main left and right buttons and two fingertip buttons all support Deep Click.
Configure the amount of force that suits you (from easy to ‘off’), and The Z gives you tactile feedback to let you know when it’s activated.
We also brought ‘copy and paste’ into the 21st century…
No Lag, No Drag
None of us want to worry about batteries or wireless reliability and latency …so while we made the Z wired, we also eliminated the issue of cable drag by building a brushed aluminum cube into the mouse-mat for perfect positioning of the cord, right off the desk surface.
Ergonomics and Accuracy
Our last device – the Swiftpoint GT mobile mouse, was quoted as ‘The Most Comfortable Mouse on the Market’ by The Huffington Post. With The Z, we paid the same attention to a full sized mouse and tested hundreds of prototypes to create what we believe is the best shaped mouse ever built….
The main click buttons have been flattened, so that when you click, you are opposing the desk surface with no chance of nudging the mouse.
We’ve balanced The Z so that when you lift it, the weight is evenly distributed between your thumb, ring and little finger.
The feet underneath are replaceable and adjustable to configure an easier or harder tilt, or no tilt at all. The Trigger buttons and fingertip buttons are also configurable and removable. You can set your own force thresholds for Deep Click, or turn it off altogether.
…..and of course… we have the glowing RGB LED logo.
“This mouse has an accelerometer, gyroscope, 50 buttons, and an OLED display to make you the ultimate gamer”, The Verge
“…gives players unprecedented control without compromising on comfort”, Brad Jones at Digital Trends
“… listen to us when we say the Z mouse, just launched on Kickstarter, is a pretty amazing looking piece of kit.”, PC Powerplay
“This will be the go-to gaming mouse for the next half decade”, Henry Lane – Executive at CerebralFix (award winning game development company).